Glogster

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//**Keystones Technology Integrators Summit ~ July 28, 2009** // **1:10-2:40 ~Cole 120** ** Traci Blazosky **


 * Keith Cremer **

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 * Your students have just completed a unit study. Authentic and meaningful learning activities took place where students made real-life connections and engaged in 21st century learning skills. SO NOW WHAT??? NOW... Assess you students knowledge and support their visual literacy skills through a dynamic, interactive classroom experience using GLOGSTER. Glogster introduces students to 3-D communication skills, enabling them to communicate and evaluate information and meaning. With Glogster, your students can express their mood, feelings and ideas through text, audio, video and graphics. In this session, we'll foster your creative mind as you work to create your own Glogster page that will enable you to express who you are! We'll share our glogs and get to know a bit more about each other... and what unites us as Keystone Technology Integrators! **

Glogster

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media type="custom" key="4140555"

**NETS (Students) addressed:**
1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. 2. Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. d. contribute to project teams to produce original works or solve problems. 3. Research and Information Fluency Students apply digital tools to gather, evaluate, and use information. Students: a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results. 4. Critical Thinking, Problem Solving, and Decision Making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project.

**NETS (Teachers) addressed:**
1. Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers: a. promote, support, and model creative and innovative thinking and inventiveness b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources c. promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning, and creative processes 2. Design and Develop Digital-Age Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers: a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress c. customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using digital tools and resources d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching

**Math Assessment Anchors**
M.A.1-3 Numbers and Operations M.B.1-2 Measurement M.C.1-3 Geometry M.D.1-4 Algebraic Concepts M.E.1-4 Data Analysis and Probability

**Reading Assessment Anchors**
R.A.1 Understand/interpret fiction appropriate to grade level R.A.2 Understand/interpret nonfiction appropriate to grade level R.B.1 Describe/interpret literary elements within texts R.B.2. Understand literary devices in fictional and nonfictional texts R.B.3 Understand concepts and organization of nonfictional texts

**Science Assessment Anchors**
S.A.1-3 The Nature of Science S.B.1-3 Biological Sciences S.C.1-3 Physical Sciences S.D.1-3 Earth and Space Sciences
 * Depending on the content being taught, various anchors could be used.